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Stylized Smoke Texture (Substance Designer Breakdown)
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2
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919
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November 27, 2025
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Ribbon Renderer Texture Direction (Naigara/Material)
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3
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158
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November 26, 2025
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Next level lens flares
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1
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269
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November 19, 2025
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Japan or china for vfx artist?
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8
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648
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November 19, 2025
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Manus: Sketch #66
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4
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356
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November 16, 2025
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Vanya Sktech #66
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4
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617
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November 16, 2025
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Weekly progress from a beginner
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67
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4957
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November 14, 2025
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Study of block-in and Timing
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2
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76
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November 11, 2025
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Any insight on how to achieve a material like this?
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7
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794
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November 8, 2025
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I started a youtube channel with various game fx references
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0
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118
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November 6, 2025
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LeoB: Sketch#66
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0
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108
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November 5, 2025
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Help creating this fx!
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1
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156
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November 5, 2025
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Breaking Down EyeAdaptation and EyeAdaptationInverse Shader Nodes in Unreal Engine
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4
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2725
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November 4, 2025
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Starting Out (HELP)
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8
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128
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November 3, 2025
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How do some games develop blood splashes that react with the environment?
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1
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137
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October 30, 2025
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Block-ins and Timing
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0
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726
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October 28, 2025
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Spawn multiple projectile inside a BP, HOW?
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2
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192
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October 26, 2025
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My step in the VFX world as a noobie!
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24
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2435
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October 22, 2025
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Unity - How to clamp the length of a trail at high speeds?
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0
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63
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October 20, 2025
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[Niagara] Is there a way to create a ribbon that systemically uses pre-defined sockets for the width of the ribbon
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2
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144
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October 18, 2025
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Help creating Multi-View Flipbook Effect, Houdini to Niagara
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1
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413
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October 18, 2025
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Translucent 2 sided mesh weird artefact
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0
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198
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October 14, 2025
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League of Legends - Categorized References Pack
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12
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4392
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October 12, 2025
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Walla's sketchbook
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6
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1231
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October 8, 2025
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VFX courses?
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22
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7760
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October 6, 2025
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Niagara Ribbon Breaks when Facing Different Directions
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2
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592
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October 2, 2025
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Hot to spawn Niagara system at random location through blueprint?
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20
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329
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September 27, 2025
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Is there any advanced VFX course?
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2
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248
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September 25, 2025
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Doublecats's vfx tip
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11
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607
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September 14, 2025
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Opinions about particle lighting in modern PBR engines?
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13
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693
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September 10, 2025
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