Weekly progress from a begginer
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34
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2340
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April 14, 2025
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Hovl: Sketch #65
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14
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991
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February 15, 2025
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Triplanar texture - projected from Local Space?
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18
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6200
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January 28, 2025
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[Job Found] Looking for a VFX Job or an Internship: Unreal Engine💥
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0
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807
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September 10, 2024
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🔥 TFlow - Motion Vector Generator
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33
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10078
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September 18, 2024
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Struggling with dynamic final location
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1
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409
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August 8, 2024
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U3d+UE realtime vfx course ! Accompanied by some free tutorials
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17
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3163
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July 27, 2024
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Mask Niagara distance field by slope
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3
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901
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July 8, 2024
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Spawning particles from the edge of dissolving?
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18
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8937
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May 4, 2024
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Generate a burst effect from a death event on an emitter thats already handling a collision event?
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1
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1008
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January 19, 2024
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HUN0's Sketchbook
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3
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1383
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September 23, 2020
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{HIRING} (Full-Time) Advanced UI/UX Game Artist
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0
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811
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September 29, 2023
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📸 Quick Thumbnail - Easily change assets thumbnails in UE
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4
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2296
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October 10, 2023
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Game VFX - Stanislav Petruk
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25
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9905
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September 28, 2023
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Tether particles to System origin in Ue4 Niagara
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4
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1098
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September 20, 2023
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UE4 Ribbon lags behind all of a sudden
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2
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1229
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September 7, 2023
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How we made waterfall in "Season : A letter to the future"
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3
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6175
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June 16, 2023
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Is it possible to achieve accurate display of the color of the material in the scene, as in the UI?
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2
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724
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May 31, 2023
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Spawn per unit particles gap
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0
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807
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April 26, 2023
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Random UV flip at spawn in Niagara
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10
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4595
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March 27, 2023
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6-way lightmap WIP
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29
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29393
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January 23, 2023
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Creating old TV style static?
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16
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8566
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January 14, 2023
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Ice system spell
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0
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757
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November 21, 2022
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How to spawn particles after the previous one spawned
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2
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1266
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August 24, 2022
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How this volumetric looking smoke works?
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1
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2238
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May 27, 2022
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Sifa - Sketch #50
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11
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1854
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March 18, 2022
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Tips request for learning Fluid/Liquid Simulation from scratch
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6
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2133
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March 11, 2022
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[Full-Time] [Remote] [On-site] VFX Artist for VR Project - Sanzaru Games
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0
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1212
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March 10, 2022
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UE4 Tesselation multiplier from Cascade
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0
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757
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February 16, 2022
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Niagara trail bug
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8
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4984
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February 6, 2022
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