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Flaming aura, heeeelp
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4
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179
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May 29, 2026
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Niagara Ribbon Renderer — Driving V-axis curvature across chain/whip bones
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1
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137
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May 28, 2026
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Niagara gas sim appears partially/completely black
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2
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194
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May 19, 2026
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Niagara writes to render target?
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0
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45
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May 12, 2026
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How to fix weird distortion effect?
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6
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844
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May 3, 2026
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Help with Decal Renderer component on Niagara
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7
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3678
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April 28, 2026
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Optimization of Materials for Particles in Niagara
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1
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407
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April 21, 2026
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Niagara ribbons not exactly reflecting in the movie render with anti aliasing ON
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3
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1087
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April 20, 2026
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Niagara: how to keep a ribbon facing a direction in local space without loosing the trail?
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21
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18966
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April 18, 2026
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Using Dynamic Material Parameters with Decal Component Renderers in Niagara
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8
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6820
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April 2, 2026
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Niagara ribbon trail in local space
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0
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71
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March 27, 2026
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Depth fog behind translucent material
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2
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150
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March 26, 2026
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Spawn Particles on a Spline created River
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7
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241
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March 11, 2026
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Sub-uv and material tex coords
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3
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99
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March 9, 2026
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Best practices for implementing ability VFX
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0
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80
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February 18, 2026
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Ocean questions regarding game optimization and multiplayer syncronizing
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0
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34
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February 11, 2026
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How to create this?
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1
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115
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February 3, 2026
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How can I generate UVs from a direction vector field?
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4
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424
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February 2, 2026
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Break in Decal Spline Path
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3
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119
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January 17, 2026
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Issues with the material texture leaving trails of the itself with movement
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3
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202
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January 16, 2026
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Issues sampling GPU emitter with more than 64 particles
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4
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800
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January 14, 2026
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Niagara FX setting and getting parameters
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5
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87
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January 5, 2026
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UE5 Niagara Event Handler or Spawn from another Emitter problem
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7
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299
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December 23, 2025
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Ribbon facing following a mesh sample orientation
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4
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223
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December 22, 2025
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[UE5] Efficient way of getting mesh's cross section as a mask
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12
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8375
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December 5, 2025
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Creating fire..with problems (Updated)
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11
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3440
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December 5, 2025
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Unreal 5.6 Preview window flickering
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4
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888
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December 5, 2025
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Spawning multiple meshes in niagara with predefined position/orientation
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6
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332
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December 4, 2025
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Removing duplicate particles that occupy the same position [Niagara]
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8
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403
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December 3, 2025
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Ribbon Renderer Texture Direction (Naigara/Material)
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3
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225
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November 26, 2025
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