|
About the General Discussion category
|
|
0
|
6073
|
April 16, 2016
|
|
Welcome to the Real Time VFX Community
|
|
2
|
25813
|
September 12, 2016
|
|
Is there a way to include material WPO in the Static Mesh Location?
|
|
1
|
13
|
March 14, 2026
|
|
Shadow effect question
|
|
7
|
91
|
March 13, 2026
|
|
[Student Interview] Ukrainian VFX Artist Living in Ireland — Trained Online with a Korean Unreal Instructor
|
|
0
|
26
|
March 13, 2026
|
|
[Student Work] Unreal Engine VFX Collection: How our students landed roles at Top-tier Studios
|
|
0
|
76
|
March 5, 2026
|
|
How to make this trail
|
|
6
|
147
|
March 12, 2026
|
|
VFX sword mess
|
|
1
|
119
|
March 10, 2026
|
|
Where such realistic spritesheets are baked?
|
|
5
|
410
|
March 5, 2026
|
|
Unreal engine - Disable post-processing on a Niagara vfx
|
|
3
|
206
|
March 4, 2026
|
|
Blocked/stopped
|
|
2
|
77
|
March 4, 2026
|
|
Conversation On Game VFX, Technical Constraints, and Finding Your Place in Game Dev
|
|
0
|
157
|
March 2, 2026
|
|
(New to Niagra ue5) How would i go about recreating this slash effect
|
|
3
|
116
|
February 27, 2026
|
|
When simulating splashes for a flipbook - how do you get directionality in the fluid while keeping the fluid framed for the flipbook?
|
|
1
|
71
|
February 27, 2026
|
|
How to fade a Decal Renderer? - Niagara emitter
|
|
4
|
107
|
February 23, 2026
|
|
Unity to UE Niagara VFX exporter
|
|
0
|
62
|
February 21, 2026
|
|
Help with Volume Texture from SD
|
|
0
|
108
|
February 21, 2026
|
|
Niagara Ribbon not clearing on loop/re-trigger - particles stack up
|
|
2
|
106
|
February 19, 2026
|
|
Is my understanding of UVs/ Texture Coordinates correct?
|
|
1
|
221
|
February 11, 2026
|
|
How to create stylized rocks like these
|
|
0
|
255
|
February 16, 2026
|
|
Real-time foam/soap suds shader?
|
|
11
|
2853
|
February 14, 2026
|
|
Freshnel x depthfade shader question
|
|
3
|
277
|
February 11, 2026
|
|
Questions about beams/ray/lasers
|
|
3
|
65
|
February 6, 2026
|
|
RTFX practical techniques using AI for Unreal Engine
|
|
0
|
65
|
February 2, 2026
|
|
How do AAA games do blood? Games like Ghost of Tsushima, do you think it's a flipbook or 3D?
|
|
2
|
196
|
February 2, 2026
|
|
New to Motion Tracking – Having Trouble Tracking Forza Horizon 5 Gameplay in Blender
|
|
1
|
201
|
January 26, 2026
|
|
Forest Fire Help - Large-scale spreading fire in UE5 – best performant approach?
|
|
2
|
163
|
January 24, 2026
|
|
Blending texture edges across all particles in the material graph?
|
|
5
|
281
|
January 21, 2026
|
|
How can I create a splash texture in Substance Designer?
|
|
3
|
818
|
January 8, 2026
|
|
IlluGen by JangaFX: Our New VFX Asset Generation Software - 3D Meshes & 2D Textures
|
|
7
|
1605
|
January 8, 2026
|