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Valeriia: Sketch #69
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5
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156
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September 3, 2026
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Elias : Sketch #69
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8
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286
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September 1, 2026
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Rengifs : Sketch #69
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5
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341
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August 29, 2026
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How to create this post process
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0
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76
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August 28, 2026
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New Unreal Engine Stylized Water VFX Course
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0
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211
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August 20, 2026
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Stormhound: Sketch #68
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14
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1554
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July 23, 2026
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Unreal 4.27 - Niagara - Adjusting position, rotation and scale depending on world orientation of parent
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7
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3048
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July 22, 2026
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Destiny2 Glacier Grenade Re-Create
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2
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194
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July 13, 2026
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**Stylized Water VFX in Unreal Engine**
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0
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767
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July 7, 2026
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A 6-Concept Roadmap to Semi-Realism: Showcased by Student Work
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0
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913
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April 6, 2026
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Shortcut to restart niagara preview timeline
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4
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101
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July 4, 2026
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Stefano Falubba: Sketch#68
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6
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471
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July 1, 2026
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Ivan Ostanin: Sketch #68
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2
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457
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June 23, 2026
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Zenchuck's Sketchbook
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5
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1377
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May 7, 2021
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Fake 3D Flipbook Rotation - how is it done?
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0
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72
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June 10, 2026
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Jlazzaro Introduction and VFX breakdowns from Polyarc Games
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1
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168
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June 8, 2026
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Ashimoz : Sketch #
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5
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471
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June 1, 2026
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Flaming aura, heeeelp
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4
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214
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May 29, 2026
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Unity or Unreal for Remote Realtime VFX Jobs — Which Should I Focus on First?
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0
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133
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May 22, 2026
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Niagara gas sim appears partially/completely black
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2
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245
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May 19, 2026
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Niagara Spline Particle
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0
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228
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May 9, 2026
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Release of Shield / Paladin / Mage Series on Unreal Engine Fab
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0
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614
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May 9, 2026
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Help with Decal Renderer component on Niagara
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7
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3754
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April 28, 2026
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TAA issue with dithering (masked materials) in UE5
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0
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194
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April 22, 2026
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Optimization of Materials for Particles in Niagara
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1
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477
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April 21, 2026
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New week, new question! Laser VFX - multiple lasers focussed on a single point
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9
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336
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April 17, 2026
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Sharing my progress on my boid system :)
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37
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8220
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April 11, 2026
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Niagara Data Channels - Question
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4
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1686
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April 18, 2025
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Orbs made in Unreal Engine with Materials and Niagara Particle System
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1
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121
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April 7, 2026
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Fire spread decal combine to one
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1
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362
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April 7, 2026
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