Weekly progress from a begginer
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34
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2326
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April 14, 2025
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Looking for part-time realtime vfx / cinematics project
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1
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303
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April 14, 2025
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6-Way lightmap Material colors Help - UE5
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2
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618
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April 11, 2025
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Niagara Data Channels - Question
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2
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235
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April 10, 2025
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Choosing the Right Engine for a Career in Real-Time VFX: Unity or Unreal?
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2
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60
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April 8, 2025
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Any recommendation for making UI FXs?
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2
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52
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April 7, 2025
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Niagara simulation Cache for in game cinematic. or vat houidni..?
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0
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36
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April 2, 2025
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Advise on creation of swimming FX
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2
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2084
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March 30, 2025
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DoubleCats_vfx_packs_for_sale
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47
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3345
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March 25, 2025
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Niagara + Blueprint Question
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4
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123
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March 6, 2025
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Looking for a Unreal FPS template for vfx fun (happy to buy/pay!)
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2
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326
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March 5, 2025
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Spawn effect from beam end
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2
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89
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March 5, 2025
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Showing differently between Niagara preview and Main viewport
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4
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251
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March 5, 2025
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How to get these kind of floor material in Unreal Engine?
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7
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734
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March 4, 2025
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Decals using depth buffer (soft particles)
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2
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113
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March 3, 2025
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Delaying a Chaos Damage Field Impulse
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1
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1097
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February 26, 2025
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VFX and Cinematics mentorship sessions
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0
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143
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February 26, 2025
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Looking for UE5 VFX job
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2
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295
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February 25, 2025
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Mesh Cutout Effect - how to approach?
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2
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123
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February 18, 2025
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MadTips #1 - Renaming Custom Vertex Streams
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0
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188
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February 18, 2025
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Unreal Engine 5.2 Refractions Won't Work!
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3
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206
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February 16, 2025
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How to Ensure Consistent Niagara VFX Quality Across Different Lighting Environments?
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2
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181
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February 12, 2025
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Overwhelmed but Eager to improve: Seeking Guidance to Start in VFX
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4
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130
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February 1, 2025
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Breaking Down EyeAdaptation and EyeAdaptationInverse Shader Nodes in Unreal Engine
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2
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713
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January 31, 2025
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.eaacon: Sketch #65
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7
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715
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January 30, 2025
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CafeMatheo : Sketch #65 "Winter Spell"
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3
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264
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January 29, 2025
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Triplanar texture - projected from Local Space?
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18
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6197
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January 28, 2025
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Local Screen Space Radial Blur Approach
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1
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438
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January 27, 2025
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Stencil mask/ Buffer help needed?
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0
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45
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January 25, 2025
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Shadows with Virtual Shadow Maps and Translucent material?
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4
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70
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January 24, 2025
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