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Decals using depth buffer (soft particles)
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3
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319
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September 25, 2026
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Data Channel Writer unreliable
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1
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76
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September 24, 2026
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How would I achieve an FXs like this?
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6
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101
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September 24, 2026
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Footstep dilemma T_T
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2
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136
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September 22, 2026
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Valeriia: Sketch #69
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5
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255
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September 3, 2026
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Elias : Sketch #69
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8
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531
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September 1, 2026
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Rengifs : Sketch #69
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5
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448
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August 29, 2026
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How to create this post process
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0
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90
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August 28, 2026
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New Unreal Engine Stylized Water VFX Course
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0
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247
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August 20, 2026
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Stormhound: Sketch #68
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14
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1607
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July 23, 2026
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Unreal 4.27 - Niagara - Adjusting position, rotation and scale depending on world orientation of parent
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7
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3063
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July 22, 2026
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Destiny2 Glacier Grenade Re-Create
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2
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202
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July 13, 2026
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**Stylized Water VFX in Unreal Engine**
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0
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821
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July 7, 2026
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A 6-Concept Roadmap to Semi-Realism: Showcased by Student Work
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0
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948
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April 6, 2026
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Shortcut to restart niagara preview timeline
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4
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112
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July 4, 2026
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Stefano Falubba: Sketch#68
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6
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479
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July 1, 2026
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Ivan Ostanin: Sketch #68
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2
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467
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June 23, 2026
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Zenchuck's Sketchbook
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5
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1380
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May 7, 2021
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Fake 3D Flipbook Rotation - how is it done?
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0
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75
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June 10, 2026
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Jlazzaro Introduction and VFX breakdowns from Polyarc Games
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1
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181
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June 8, 2026
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Ashimoz : Sketch #
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5
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478
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June 1, 2026
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Flaming aura, heeeelp
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4
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222
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May 29, 2026
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Unity or Unreal for Remote Realtime VFX Jobs — Which Should I Focus on First?
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0
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146
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May 22, 2026
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Niagara gas sim appears partially/completely black
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2
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258
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May 19, 2026
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Niagara Spline Particle
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0
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235
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May 9, 2026
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Release of Shield / Paladin / Mage Series on Unreal Engine Fab
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0
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644
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May 9, 2026
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Help with Decal Renderer component on Niagara
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7
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3766
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April 28, 2026
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TAA issue with dithering (masked materials) in UE5
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0
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213
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April 22, 2026
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Optimization of Materials for Particles in Niagara
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1
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494
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April 21, 2026
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New week, new question! Laser VFX - multiple lasers focussed on a single point
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9
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362
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April 17, 2026
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