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Vanya Sktech #66
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3
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279
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November 11, 2025
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Study of block-in and Timing
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2
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37
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November 11, 2025
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Regulus: Sketch #66
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0
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74
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November 10, 2025
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Daniele: Sketch #66
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1
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103
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November 9, 2025
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Felyx : Sktech #66
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7
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293
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November 8, 2025
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The Unreal Engine Alternative! Introducing Fluu™ — Real-Time Volumetric Fluids Inside Univah Pro
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0
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41
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November 8, 2025
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Weekly progress from a beginner
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66
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4518
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November 7, 2025
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Any insight on how to achieve a material like this?
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7
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654
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November 8, 2025
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I started a youtube channel with various game fx references
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0
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45
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November 6, 2025
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LeoB: Sketch#66
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0
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59
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November 5, 2025
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Help creating this fx!
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1
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78
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November 5, 2025
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Breaking Down EyeAdaptation and EyeAdaptationInverse Shader Nodes in Unreal Engine
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4
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2187
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November 4, 2025
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Starting Out (HELP)
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8
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74
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November 3, 2025
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Manus: Sketch #66
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0
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120
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November 1, 2025
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How do some games develop blood splashes that react with the environment?
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1
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90
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October 30, 2025
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Block-ins and Timing
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0
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473
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October 28, 2025
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Spawn multiple projectile inside a BP, HOW?
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2
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144
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October 26, 2025
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My step in the VFX world as a noobie!
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24
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2270
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October 22, 2025
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Unity - How to clamp the length of a trail at high speeds?
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0
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41
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October 20, 2025
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[Niagara] Is there a way to create a ribbon that systemically uses pre-defined sockets for the width of the ribbon
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2
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101
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October 18, 2025
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Help creating Multi-View Flipbook Effect, Houdini to Niagara
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1
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274
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October 18, 2025
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DoubleCats_vfx_packs_for_sale
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60
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4782
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October 17, 2025
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Translucent 2 sided mesh weird artefact
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0
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139
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October 14, 2025
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League of Legends - Categorized References Pack
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12
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4230
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October 12, 2025
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Walla's sketchbook
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6
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1217
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October 8, 2025
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Releasing my League VFXs Fan-Arts for Study Purposes
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52
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36094
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October 6, 2025
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VFX courses?
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22
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7592
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October 6, 2025
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Niagara Ribbon Breaks when Facing Different Directions
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2
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535
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October 2, 2025
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IlluGen by JangaFX: Our New VFX Asset Generation Software - 3D Meshes & 2D Textures
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6
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1083
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October 1, 2025
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Hot to spawn Niagara system at random location through blueprint?
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20
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228
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September 27, 2025
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