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Hovl: Sketch #67
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0
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15
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December 12, 2025
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Study of block-in and Timing
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2
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62
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November 11, 2025
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Any insight on how to achieve a material like this?
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7
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760
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November 8, 2025
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Block-ins and Timing
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0
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696
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October 28, 2025
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Spawn multiple projectile inside a BP, HOW?
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2
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175
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October 26, 2025
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Normalized Age Flipbooks on Multiple Ribbons with Random Lifetimes
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1
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257
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October 25, 2025
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Niagara Death Event spawns double particle on last event
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2
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352
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October 24, 2025
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Unity - How to clamp the length of a trail at high speeds?
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0
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59
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October 20, 2025
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DoubleCats_vfx_packs_for_sale
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60
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4912
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October 17, 2025
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Help creating additive shaders in Amplify Shader Editor
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7
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5270
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October 13, 2025
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Niagara Ribbon Breaks when Facing Different Directions
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2
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560
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October 2, 2025
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Hot to spawn Niagara system at random location through blueprint?
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20
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284
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September 27, 2025
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Doublecats's vfx tip
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11
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585
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September 14, 2025
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Can Unity Sub Emitters be offset to align with rotation of parent particles?
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2
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416
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September 10, 2025
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Need help with mesh particle orientation in circular spawn
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0
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94
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July 17, 2025
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I am making a fake Flashlight effect In Unity
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8
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1980
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July 16, 2025
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Stylized VFX Unity Pack
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4
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711
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July 12, 2025
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Using Blender to bake Vertex Animation Textures
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1
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663
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July 9, 2025
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Started a new serie
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0
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125
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June 9, 2025
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Trail with Noise effect (UNITY)
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3
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2430
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June 5, 2025
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Godot VFX Course - Beginner to Intermediate
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0
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597
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May 29, 2025
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Need Help In Materials
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2
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64
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May 26, 2025
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Making Duplicates in Niagara?
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5
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791
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May 21, 2025
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Boids using Graphics.DrawMeshInstancedIndirect in Unity
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1
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812
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May 16, 2025
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Having trouble with flipbook animation tiling incorrectly in Shader Graph
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1
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329
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May 9, 2025
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Beginner-Friendly Realtime VFX Ressources
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11
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9416
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April 16, 2025
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Create Template Niagara System
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3
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108
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April 15, 2025
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[Unity] [STORM SPELL] by Renzo Solorzano VFX_#11
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1
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639
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April 8, 2025
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[FREE] [UnityVFXPackage] [AuraShieldVFX] by Renzo Solorzano VFX_WelcomeGift
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0
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669
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April 3, 2025
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Advise on creation of swimming FX
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2
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2172
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March 30, 2025
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