"jittering" or "jittered sampling"?
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4
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117
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March 27, 2023
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Beginner-Friendly Realtime VFX Tutorials
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5
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1503
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March 27, 2023
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Goo slime Slide in The Wall
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3
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183
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March 27, 2023
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Random UV flip at spawn in Niagara
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10
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2542
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March 27, 2023
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Fire for mobile devices
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6
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1722
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September 30, 2020
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Smoke Lighting and texture re-usability in Skull & Bones
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24
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42145
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September 15, 2021
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Particle System Ribbon Orientation
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2
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297
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March 18, 2023
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10 min Daily VFX Practice
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0
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167
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March 17, 2023
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Playing a Niagara System in Reverse
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5
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509
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March 16, 2023
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Screenspace "Light Shafts" shader for local particle flares
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1
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196
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March 14, 2023
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Particles Lighting Up at Distance
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0
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136
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March 11, 2023
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Is there a way to make this gooey vfx in Unity?
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2
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329
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March 7, 2023
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Simon Kratz: Sketch #28
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50
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19650
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February 23, 2023
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Unity Trail is chopped
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6
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2122
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February 20, 2023
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From newbie for newbies
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10
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700
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February 12, 2023
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Piotr : Sketch #56 - Frozen
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3
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312
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January 31, 2023
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Made the Pokemon Bite attack in Unity! Quite simple, but fun stuff!
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0
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370
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January 17, 2023
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How can I achieve this kind of Effects using Unity Particles System?
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1
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1282
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January 12, 2023
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Advise on creation of swimming FX
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1
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418
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January 9, 2023
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Set Anything on FIRE using VFX Graph in Unity (Tut)
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0
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439
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January 6, 2023
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Help with camera FOV for muzzle flash particle size
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8
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846
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December 12, 2022
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Help this 3d project
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0
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314
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December 9, 2022
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Presentation - How to create a slamming AoE
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5
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2112
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December 2, 2022
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VFX Graph Orient Help :(
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2
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1002
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December 1, 2022
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HEEEEELP ! Particle Mesh facing mode in camera position doesn't work UNREAL NIAGARA
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2
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453
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November 24, 2022
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How do I reproduce this kind of effect?
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5
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1396
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November 16, 2022
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[NIAGARA] Can't make my Mesh emitter to sync with my sprite emitter in the system
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4
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274
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November 8, 2022
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Looking for better solution to collect texture pixel color at collision point?
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9
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512
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November 1, 2022
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Senior VFX Artist position at Archetype Entertainment
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0
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373
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October 25, 2022
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Spawning problem in niagara
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2
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345
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October 25, 2022
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