This is the start water drop FX in Houdini (plan is to export it to unity using VATS)…added some wobble to the sphere using the mountain node and animating some values in the timeline. tried to add some droplets falling, but it does not look that good…have to adjust that in unity maybe.
next part would be some short water arcs and a mini tornado.
Thanks @simonschreibt !! I really liked the reference of the tornado ball! After seeing this reference i do plan on adding some separate particles for the droplets, it looks more appealing with separate particles and then a separate sphere (maybe other mesh ?) for the tornado.
I was planning to us this image as some reference for colors and maybe shapes…but it depends on how it will turn out in unity. I have never rendered any FX in unity before, just used unreal mostly, so I hope it goes well.
That’s such a cool FX! I had the similar idea is mind, water ball at the top and a mini tornado swirling beneath it. This will help me visualize my final FX more hehehe! Thanks a ton @simonschreibt
yes, adding some good materials with some textures and panning would give some depth to the effect but I have never used a shader graph in unity, (but I can give it a shot😅) Thanks @fxy !
i am still setting up lighting in the scene, and checking if the lighting goes well with simulations in unity.
Finally bought some water rings in unity (they were not importing in unity, as it had some errors in Houdini)
adjusted some lighting, and made some changes in the shader graph for the simulations. (to be lit properly in the light)
Its getting there, but still need some tweaking. I still have to work a bit on the lighting…
Here is the final render. (could have been more better…)
I just took some gifs from the editor itself and combined them all in one video format. Camera rendering and all would have consumed a lot of time (and I don’t know how to do that in unity)
Would have done better, if started earlier and planned correctly, but still I had fun while creating this FX.
Thank you once again for hosting these challenges, it really keeps me motivated in making FXs🙌