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Taka:Sketch #1
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0
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37
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January 24, 2026
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Godot basic special effects Shader
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1
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263
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January 24, 2026
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Blending texture edges across all particles in the material graph?
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5
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343
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January 21, 2026
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Zanoni: Sketch #67
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4
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234
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January 21, 2026
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Apri_kott / sketch #01
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2
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365
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January 20, 2026
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ChaoticAurora: Sketch #67
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1
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433
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January 19, 2026
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Doublecats's vfx tip
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12
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840
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January 18, 2026
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Break in Decal Spline Path
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3
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125
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January 17, 2026
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RRockSStar - VFX Sketchbook
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9
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128
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January 17, 2026
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Holo-Map VFX (HELP)
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2
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259
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January 17, 2026
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Issues with the material texture leaving trails of the itself with movement
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3
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209
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January 16, 2026
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Portfolio Piece WIP
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17
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531
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January 16, 2026
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Vil55: Sketch #67
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4
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972
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January 15, 2026
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Easy Impact Frames for Unreal Engine and Unity
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5
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1286
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January 14, 2026
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Thomas Corvee - Sketchbook
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19
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4634
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January 14, 2026
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Issues sampling GPU emitter with more than 64 particles
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4
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804
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January 14, 2026
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A.F.K.'s Sketchbook
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4
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113
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January 13, 2026
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Meshubah: Sketch#67
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0
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106
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January 11, 2026
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PinkPanda113: Snow #67
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5
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552
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January 9, 2026
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Goku aura advanced tutorial
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0
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707
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January 8, 2026
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How can I create a splash texture in Substance Designer?
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3
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1238
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January 8, 2026
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My first vfx portfolio/reel
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0
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109
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January 3, 2026
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Ali's Sketchbook (⚙️)
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5
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1394
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January 8, 2026
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IlluGen by JangaFX: Our New VFX Asset Generation Software - 3D Meshes & 2D Textures
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7
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1937
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January 8, 2026
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UV Question for VFX texture
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6
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806
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January 6, 2026
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Understanding Blend Modes in Susbtance Designer for VFX
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0
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118
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January 6, 2026
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Animation and UVs to work in UE
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3
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104
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January 6, 2026
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Buried Wrath — Spell Prototyping Process (Houdini → Unreal)
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3
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454
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January 5, 2026
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Niagara FX setting and getting parameters
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5
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87
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January 5, 2026
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Buried Wrath – Gameplay Spell WIP
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2
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580
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January 5, 2026
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