Portfolio Piece WIP

Current WIP of a portfolio piece I’m working on! Always happy to heard ideas or feedback ^^

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Week_11_20
Small update! Would have liked to do more this week, but had some family emergencies and new PC troubles :sweat_smile: Still progress is progress

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Thanks for sharing, such creative and amazing stuffs with us. It looks amazing! Love the progress—can’t wait to see the final piece!

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Taking things slower for the holidays but I got another update - got a ton of great feedback from some VFX friends to apply this time around :slight_smile:

Reduced the time of the effect by a lot to make it snappier, added a vertical element to the ‘impact’ and a small resolution for the eye - excited to keep polishing both the old and new elements :smiley:

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Still chipping away at this between holiday chaos :slight_smile: small improvements as I’ve been wrestling with like 15 different approaches to a specific wispy smoke effect I want to make haha - so it goes

UnrealEditor_8XrzFXC7i6.gif [resize output image]

I really likectge contrasting spin motion and color.

How many emitters is this?

Rn its 14 in total for the whole effect, the spinning motion/ ground effect is 4 (The actual spinning effect, the ‘ring’, the eye and the extra glow/ crystal effect beneath the eye) But I intend to do some cleanup/ combining of shaders before the end to optimize it :smiley:

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More progress! Much happier with the shockwave effect this time around :slight_smile: Hoping to polish the anticipation and resolution as well as do some optimization, but I think I’m almost there!! :smiley:

Week_12_17

Also sorry these are so small??? I’m still working out the best way to record work and get it into gif format that’s also small enough :sweat_smile:

Still having trouble making smaller gifs, so for now im going to upload to imgur :smiley: some more work finished, as well as some optimization combining shaders so I don’t have to double up on meshes or sprites

https://i.imgur.com/8cmPEs5.gif

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It looks so cool! I specially love the style and theme of the effect, and how you used shapes and colour!

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Almost seems like the og version could later be upgraded in-game to the current lightning-ground shock version.

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Do u know approximately how many hrs/week you have been working on this effect? I’m just trying to gauge how long an effect of this caliber should take to be ready for portfolio or a shippable game. I get it if you have no clue. It’s hard to always track the time we work, and some days have much more progress than others. Looking amazing!

That’s a really cool idea!

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HMMM this is a great question, especially since it was broken up across the holiday season so time ceased to exist for a while there - I’d say semi-shooting in the dark I worked roughly 4 hours a week on the effect? With that slowing down as we got into the holiday season :slight_smile: In total I’ve maybe spent maybe half a work week on it? So around 20 hours-ish. Hope that helps, sorry I can’t be more concrete

Another (small) update, as I will be out of town second half of this week - added some small sparks to the ends of the lighting :slight_smile:

https://i.imgur.com/LUb1oIN.mp4

Wow. Thanks for the insight. I honestly would’ve thought longer. Looks very polished.

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That is super kind of you! Thank you so much :slight_smile:

And its finished! Got some really awesome feedback in the final stretch, and pretty happy with the result - the biggest take away being that I need to SPEED UP!! Looking forward excited to make effects faster and snappier :smiley:

https://i.imgur.com/v0CImst.mp4

Check out my art station post for a more detailed look into some of its aspects as well as a progression video of the effect at different stages :slight_smile:
https://www.artstation.com/artwork/1N06XL

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