[Full Time] VFX Artist at 10 Chambers, Stockholm, Sweden
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0
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1031
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April 25, 2023
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[Help] Unity 2021 How to sync mesh animation and particle effects?
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5
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2962
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April 25, 2023
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VFX Artist at FISHLABS (Hamburg, Germany) - option to work remotely
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0
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1118
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April 24, 2023
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Spawning beams/ emitters around the torus mesh
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1
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729
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April 24, 2023
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Getting Return Normalized Exec Index +1 | UE 5.1.1
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2
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1851
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April 23, 2023
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Blurred bug when moving offsets in material viewport
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6
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1852
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April 23, 2023
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The Anime Scene - Anime VFX Channel in UE5
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4
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1342
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April 22, 2023
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Lessons learned: I remade one of my VFX after 2 years
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3
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2533
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April 22, 2023
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Considering VFX Apprentice Course
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10
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3364
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April 21, 2023
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JaviLQ VFX Sketchbook
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3
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716
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April 21, 2023
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How to rotate shape in same angel like follow path
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18
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1732
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April 21, 2023
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How can I make distorion shader with ASE
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1
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958
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April 20, 2023
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Yula's VFX Journey
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2
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1067
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July 27, 2022
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If anyone might be interested in an open source music vr app
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0
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577
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April 19, 2023
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Real-Time VFX Quick Tip: How to Use Named Reroute Nodes to Organize Materials Graphs | Beyond-FX
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3
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1107
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April 19, 2023
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I (newbie) need help remaking an old ShaderForge vertex offset shader into Shader Graph in Unity
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4
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1399
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April 18, 2023
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Tesla Coil that arcs to things nearby
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1
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835
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April 18, 2023
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Niagara - Wall off eyes
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5
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1682
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April 16, 2023
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Unity trail effect is not smooth
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1
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925
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April 15, 2023
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Secrets of ShapeMeshing (RealTime FX) Revealed: Part I
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1
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1414
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April 15, 2023
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How to correctly transfer the code from the blueprint to the material?
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0
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728
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April 15, 2023
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Niagara wooden tile effect
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4
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1019
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April 14, 2023
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UE4.27 I would like to know about the generation of effects from CLOTH simulation
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0
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477
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April 14, 2023
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Real-Time VFX Reference Vault: Destruction - Crumbling Walls | Beyond-FX
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0
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886
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April 13, 2023
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[Full time] VFX Artist @ Chief Rebel I Mid-Senior. Relocation to Stockholm, Sweden
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0
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930
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April 13, 2023
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Labs Flipbook doesn't render any textures of spreading fire
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1
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1499
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April 12, 2023
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Portfolio Day - Community VFX Roundup! | Beyond-FX
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0
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743
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April 12, 2023
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Real-Time VFX Quick Tip: How To Keep Your Emissive Color Despite Exposure Changes | Beyond-FX
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0
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1225
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April 11, 2023
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Pixellated UVs with procedural animated materials in UE5
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3
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1191
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April 11, 2023
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How to randomly spawn Niagara Systems on a surface
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7
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4508
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April 11, 2023
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