Secrets of ShapeMeshing (RealTime FX) Revealed: Part I

In 2019, a powerful tool was introduced into the world of realtime filmmaking: ShapeMeshing. Marza Animation Planet successfully tackled the challenge of keeping the 2D hand-drawn style while incorporating 3D effects in the RT production pipeline. To achieve this, the team developed a converter that turned Flash-generated content into 3D elements. Originally developed for the Unity short film The Peak, this technology has since been evolving and deployed to multiple productions. Today, Marza Animation Planet, subsidiary of Sega in Tokyo unveils the inner workings of the ShapeMeshing pipeline, which enables the seamless conversion of 2D drawings into 3D sculptures.


The first video is a fundamental overview of ShapeMeshing and its application in the creation of water, smoke, and fire effects .The second video is a deeper analysis of the individual modules, illuminating the complex mechanism behind the results, and providing the fundamental principles behind making shapeMesh effects of your own.

The advanced video is scheduled to go live on 2023-04-20T15:00:00Z

For additional information on Marza and ShapeMeshing secrets, please visit the news section at their official website.


ooh, interesting!
thanks for sharing!

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