Material Glow Question, UE 4.26
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14
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1309
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June 28, 2023
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MadVFX: New VFX resource site
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11
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2347
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June 28, 2023
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📃 GDC 2023 Roundtable Notes
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0
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485
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June 28, 2023
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Cora : VFX Sketch #57 : Animated
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8
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1568
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June 26, 2023
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Projectiles spawning at different rotations, UE 5.1
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3
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555
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June 25, 2023
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Antijn : Animated Sketch #57
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3
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1016
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June 21, 2023
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Sawk: Sketch #57
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0
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492
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June 21, 2023
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Help with Marvel's sky light beam
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9
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1462
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June 19, 2023
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How we made waterfall in "Season : A letter to the future"
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3
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3659
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June 16, 2023
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Zelda Breath of the Wild Dust Particles
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7
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5607
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June 16, 2023
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How to emit particle specific space in circle and make them rotate from there
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6
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834
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June 13, 2023
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Creating an orb effect on UV texture in UE
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2
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1114
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June 13, 2023
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New to VFX, need some help with the bloom effect on Unity
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1
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543
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June 6, 2023
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VFX Artist Portfolio
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3
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604
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June 6, 2023
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ParticleHierarchyEditorWindow
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2
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528
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June 2, 2023
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Battle Principal Yuumi fan made
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16
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1564
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June 1, 2023
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Power Node Issue in unity Shader Graph
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3
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756
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June 1, 2023
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AAA, Narrative Driven, Cinematic Game - Hiring VFX Contractors / Freelancers (Realistic / Hollywood style)
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0
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882
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May 31, 2023
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Separate Post-Process color grading for VFX in Unreal Engine
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2
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1305
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May 31, 2023
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Magic Bullet FX Tutorial
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0
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2410
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May 23, 2023
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Unity Shattered Effact
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0
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384
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May 22, 2023
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Trying to figure out slate, any idea what im doing wrong?
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1
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495
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May 16, 2023
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Unity Play mode issue
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12
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793
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May 15, 2023
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How enable disabled material in runtime unity
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0
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470
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May 9, 2023
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Electric Arc in Unity VFX Graph!
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4
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2961
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May 9, 2023
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10 Skills that I think make up a great VFX Artist!
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0
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988
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May 9, 2023
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Fresnel Fix for Cylinder Shapes
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5
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2223
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May 2, 2023
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I have a beam mesh (a cylinder) that lengths and shortens at times via the BP. Is there a way to make the tiling on the cylinder consistent so it doesn't tile too much when it's short and too little when it's long?
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5
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842
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May 1, 2023
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Very useful Unreal Flipbook Texture Bake
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0
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1731
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May 1, 2023
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Need help breaking down this effect
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1
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885
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April 28, 2023
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