I made a cone mesh and placed it into In VFX Graph . Now i wants to Give a life to it by interacting with the walls and I need a technique to hide mesh going Outside the wall using Shader graph or VFX graph itself. @GabrielAguiar do you know any technique?
1 Like
you need a script that will pass the distance to the collider to the material.
alternatively you can look into custom masking and feeding that into the material, Asher calls this Pizza Masking https://twitter.com/vuthric/status/1295773219186606081