Hello! Can someone help me with this? I’m struggling here and I’m not a Niagara wizard
The effect I would like to obtain is a fire trail that starts from 0 and is seen to be growing, so that it gradually extends along the length of the trail. Then my question is, how can I make a particle spawn after the previous one that has already spawned, in order to make the fire trail grow progressively?
For reference, I want to get something similar to what appears in the first 10 seconds of this video, but in Niagara (UE4):
Thanks in advance