Spawning Particles UE
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6
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388
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September 2, 2024
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Fire Shield - Chris's Sketchbook
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0
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367
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September 1, 2024
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Draft Showcase - Flaming Eyes
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4
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650
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August 31, 2024
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Looking for some feedback on first Portfolio VFX
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2
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727
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August 30, 2024
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Demon Slayer - Jaco's Sketchbook
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0
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231
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August 30, 2024
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Magic Explosion VFX
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2
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1439
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August 30, 2024
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Having trouble using google chrome on this website
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4
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304
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August 29, 2024
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Updating mesh rotation when the position is set directly?
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3
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403
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August 29, 2024
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Water material that is "eroding"
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8
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978
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August 28, 2024
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Ribbon UV offset through dynamic parameter bugging out
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8
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1120
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August 28, 2024
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[deleted]: Sketch #23
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2
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2016
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May 19, 2019
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Infinity: vfx assets collection
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1
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5792
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August 26, 2024
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Mully's Sketchbook
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0
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1121
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August 25, 2024
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Super Laser (Feedback Wanted)
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3
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337
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August 25, 2024
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UE5 - seamless looping flipbook with Niagara Baker
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1
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2125
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August 24, 2024
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WIP VFX - working on demo reel feedback
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1
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638
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August 23, 2024
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Need help : How to approach this kind of texture for a "Mist" vfx?
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6
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1753
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August 22, 2024
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How to achieve a realistic game explosion with EmberGen
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2
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658
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August 21, 2024
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Niagara ribbons not exactly reflecting in the movie render with anti aliasing ON
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2
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1005
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August 21, 2024
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How to create tears + wetmaps on charcter?[UE5]
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1
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693
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August 21, 2024
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Can I control a blending mode in material inspector? [Shadergraph]
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12
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1309
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August 21, 2024
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Léo Magnez - VFX Sketchbook
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10
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1312
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August 20, 2024
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BasiRush SketchBook
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1
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1106
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August 20, 2024
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Collision Events - Particles generating before hitting the ground
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2
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535
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August 19, 2024
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Shiwa - sketchbook
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0
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306
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August 18, 2024
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VFX Training & Mentorship
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4
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1915
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August 17, 2024
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Venom Punch - JacoFx's Sketchbook
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0
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596
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August 13, 2024
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Unity VFX - Chain Lightning Effect
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0
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1580
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August 16, 2024
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Optimizing Collisions within Niagara
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0
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766
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August 15, 2024
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Sketch #63: Winners and Badges!
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6
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2209
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August 15, 2024
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