I tried inheriting rotation and offsetting the sub particle pivots.
Also tried setting an emitter shape for the sub and offsetting it locally.
Neither methods offset from the parent particle.
There has gotta be a simple solution for this.
I had to do something like this one and I think my backyard solution was just using a texture with the offset built in and a bunch of empty space. It hurt my heart a bit but it worked
Hi @seiberling
I had the same issue, I wrote a script for it you can download it here.
It is the Particle Position Sync Script.