Heyyy, I just wrote a blog post where I share my Blender workflow tips for real-time VFX Artists, focusing on mesh creation and editing. This stuff really sped up my workflow, hopefully you will find something useful as well! ![]()
You can read it here.
Heyyy, I just wrote a blog post where I share my Blender workflow tips for real-time VFX Artists, focusing on mesh creation and editing. This stuff really sped up my workflow, hopefully you will find something useful as well! ![]()
You can read it here.
At first I thought it was an advertising, but no, everything is free. The only thing is that all plugins have many analogues, for example Uv Squares - Blender
Hahah, right? Oh I wish I got paid or something
Only the last tool is paid but I found it really useful. Yeah there are a lot of alternatives, these are just the ones I use
Awesome, thanks for sharing! Some of these would have been helpful in my last project. I am definitely going to use these in future projects
Great Tips!
I know because I use them myself all the time ![]()
One extra tip for the “Curve Bevel”, if one uses the “Object” type bevel, then another curve can be used as profile. Which can be whatever curve!
Thank you, it was helpful!