5 Blender tips for real-time VFX Artists

Heyyy, I just wrote a blog post where I share my Blender workflow tips for real-time VFX Artists, focusing on mesh creation and editing. This stuff really sped up my workflow, hopefully you will find something useful as well! :sparkles:

You can read it here.

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At first I thought it was an advertising, but no, everything is free. The only thing is that all plugins have many analogues, for example Uv Squares - Blender

Hahah, right? Oh I wish I got paid or something :grin: Only the last tool is paid but I found it really useful. Yeah there are a lot of alternatives, these are just the ones I use

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Awesome, thanks for sharing! Some of these would have been helpful in my last project. I am definitely going to use these in future projects

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Great Tips!
I know because I use them myself all the time :smiley:

One extra tip for the “Curve Bevel”, if one uses the “Object” type bevel, then another curve can be used as profile. Which can be whatever curve!