Topic Replies Activity
Official VFX Sketch #32: Loot Box

(Banner background image taken from Overwatch) Loot Box Rules: Create a loot box opening effect! Your final entry should have: A loot box represented as cubes (or a modeled loot box). Loot box opening FX Scoring…

9 February 10, 2020
Getting Started in Real Time VFX? Start Here!

Welcome to the Real-Time VFX site! If you’re a student getting into vfx, an indie dev, new enthusiast/hobbiest, or maybe a current dev looking to switch into FX, then this is the thread for you! With more and more people…

37 January 22, 2020
Welcome to the Real Time VFX Community 3 September 12, 2016
LeoVC: Sketch #32 1 February 19, 2020
Niagara issues and help 44 February 19, 2020
Derive HDR from LDR 1 February 19, 2020
GDC 2020 VFX Summit! 8 February 19, 2020
UE4 Volumetric laser beams 4 February 18, 2020
Baby's First Houdini Explosion 7 February 18, 2020
Simon Trümpler - VFX Sketchbook 76 February 18, 2020
Orieus: Sketch #32 5 February 18, 2020
«CLOUDS» 2D VFX Animation 12 February 18, 2020
RandomStroke - VFX Sketchbook 6 February 18, 2020
Sketch #10: Jordanov 18 February 18, 2020
Disintegrate Spell - WIP 4 February 18, 2020
Ribagin: Sketch #32 Loot Box 5 February 18, 2020
Sharing My Music and Sound FX - Over 2000 Tracks 133 February 18, 2020
Simple Fire Shader Breakdown 6 February 17, 2020
2D Quick Lightning Animation 1 February 17, 2020
SlothTom's Sketchbook 4 February 17, 2020
Spyro : Sketch #32 1 February 17, 2020
Lush: Sketch #32 17 February 17, 2020
“Anna: Sketch #32” 4 February 15, 2020
EmberGen (ALPHA): Real-Time Volumetric Fluid Simulations for VFX Artists 20 February 15, 2020
Alex Fedorov Sketchbook 14 February 15, 2020
Unreal Engine Niagara VFX Tutorials 131 February 15, 2020
Updated Reel 2020 3 February 14, 2020
Richard > Sketch 32 - Loot Box 2 February 14, 2020
2D Magic Puff VFX 1 February 14, 2020
Hovl: Sketch #32 12 February 14, 2020