Tired of empty square fake rooms and flat cubemaps with paper-thin cutouts? Meet the next generation of fake interiors for Square, Rectangular and Tall rooms.
Make rooms look 3D from any angle without using real geometry. Real Fake Interiors is a Unity shader and baking tool that takes a single room and lets you reuse it everywhere in your project.
Features
- Multiple Room Sizes: Rectangular (2x1), Square (1x1), Tall (1x2)
- Fully editable with Amplify Shader Editor (optional)
- All-in-one, HDRP, URP, BiRP package
- “Deeper Room effect”, experimental
- No runtime components, shader only
- One-click Room Baker Tool
- High-quality depth and color baking
- Efficient coarse-to-fine raymarching with binary refinement
- Blue-noise jitter to reduce banding and repetition artifacts
- Multiple controls for performance tweaking
- Optional blinds / overlay texture mask support
- HDR cubemap exposure, tint, and rotation controls
- Per-instance UV tiling and material variation
- Preserves anisotropic filtering at grazing angles
- Assets are interchangeable, bake once and use on all renderers
- WebGL Support
Fully editable with Amplify Shader Editor(optional).
Grab the launch discount: Real Fake Interiors @AssetStore
Learn more: Amplify Wiki
