Hello!
I’m in the process of learning the simulations, so thought I could try some fun at making somethink like a glitchsplosion! I have no idea how it will turn out, but worth a shot!
I was playing around quite a lot and got a decent direction for first explosion (my ambitions won and I’m gonna do a lot more than initially planned xd)
So probably going for a more semi-realistic cyberpunk setup (put in some assets from enviro I got once on humble bundle) and experimented with some flipbooks and glitching them out!
Explosion Shader (6 point light + motionvectors, unnecessery as I was lazy and didn’t plug it in and 6p is also not really useful in case of that explosion XD).
Added a glitch that pixelizes and modifies the colors randomly every frame.
Then some textures I did in Illugen. I was also lazy and didn’t make too many custom things…
I’ve also added glitch to their shader so it gives a nicer variety.