Hi everyone,
I’m running into an issue with a mesh I’m importing from Blender to Unreal Engine. I’ve tried to solve it a few different ways without success.
I set up the UVs in Blender specifically for a plaster effect:
Here are my Unreal import settings and UV inspector:
[grid]
When testing the UVs with a simple checker grid material, the issue shows up here:
Uploading: applied material issue.jpg…
And here is how the issue looks with the full plaster material applied:
I’ve tried tweaking several settings on import, but nothing has worked so far. Any suggestions on what might be causing this?






