A new Houdini tutorial is now live! This time, I’m showing how to build a simple tool and bring it into unreal using Houdini Engine. The tool can be used to generate swooshmeshes for weapons or swirly planes to use in magic effects. Like @Russell called them: Soulercoasters. Thanks to houdini engine, you can now create these meshes inside of Unreal.
Like always, we’ll start with an empty houdini scene and end up with a finished asset in unreal.
Check it out!