Weekly progress from a begginer

Twenty-three Week

I finished the electrical effect. Here is the end result. I’m quite happy how it turned out.

Worked on the VFX project on unity and I worked on it as much as I could. I let in a state in which I cannot work further without feedback.

After that I started working immediately on the thumbnails. I’ve decided to do a small environment and try to run everything through the materials. I’m trying to make it a little bit challenging.

I started with this concept:


I was imagining a puddle and in the middle there’s this kind of geyser and in the center a portal. I wasn’t sure of the idea and I throwed it away.

Next day I made this concept and I liked it more. I gathered a ton of references and started to work on it. I found this amazing reference making the fall foam using a mesh and offsetting the vertices. Check it here the art station project. There’s another link in it showing the process on this web page. Here is that link.

The following screenshots are from Wednesday to friday.


Love how the foam is turning out. This is a screenshot of today before lunch

Portal_Loop_01

Have a nice weekend.

PD: Somebody reached asking for help. I managed to solve his problem. It was mostly the jitter node causing the problem.