Ooo, looks great so far! I love how the sigil left behind is blinking and looking around— that’s a really nice touch. The timing on everything is also great and the big build up is really interesting. Color palette, shape language, and theme are spot on too!
A few things that caught my eye that you could think about as you keep working:
See if you can get the trail on the missile to be more connected. There are a lot of terms for this— we call it popcorning (how the particles left behind from the missile separate and you can start to see individual particles)
You could leave more lingering stuff from the missile to visually connect the buildup and the impact/state. Right now all the missile bits clean up pretty fast and there’s not much overlap between the different stages of the ability
You put a lot of effort into making a missile model, but it’s too dark and moving too fast to see how cool it is. You could address that in a number of ways— edge glow, glowing eyes, having it start to form during the buildup so we see it, motion on the missile that makes you look more at the head, etc. Currently, my eye is drawn mainly to the trail on the missile.
Looking forward to see what else you do with this
(just a disclaimer that I’m not judging the entries or anything, but just wanted to offer some feedback since it’s exciting to see WIPs!)