I am a begginer when it comes to VFX with only basics of UE4’s Cascade knowledge.
And I am curently brooding over the “ground breaking” that takes place in this video (at 1:00m mark)
VFX video - careful before playing, it might be loud
I couldn’t find any relevant tutorials (only a showcase of similar effect from ImbueFX over on youtube)
So far my best guesses are:
There’s a blueprint spawning both the main pieces at the end, as well as destructible meshes.
It’s some vertex animation texture wizardry baked in houdini and exported to Unreal.
If anyone that knows how this effect works could explain it, or point me to a tutorial that does, I’d be grateful
Thanks in advance!