So after some buddies on the UE4 discord channel wanted to see some more facial expression on tiny McFire here I decided to spend the last few hours of my sunday to do just that.
Used 3dsmax’s morph targets to animate the face and set up a simple animation for it.
I baked them out as a vertex animation for ue4, which… well… innitially went horribly wrong!
Luckily a small setting was the culprit and now I can present McFlame’s more final form!
And imho every living fire needs a derpy brother!
I’ll do a video on it tomorrow or so.