While not directly created for the sketch, I still needed a fire-like thing for a low poly pack I am making.
So spend the evening playing around with some vertex manipulation.
I might spend some more time tweaking it, and will show a more proper video of it on a later date
So after some buddies on the UE4 discord channel wanted to see some more facial expression on tiny McFire here I decided to spend the last few hours of my sunday to do just that.
Used 3dsmax’s morph targets to animate the face and set up a simple animation for it.
I baked them out as a vertex animation for ue4, which… well… innitially went horribly wrong!
Luckily a small setting was the culprit and now I can present McFlame’s more final form!
Re: the discord thumbnails - that’s awesome. I love it when things go right! I have a few more features to install on here to better serve the discord users too. (soon!)