My name is Kris, I am not a VFX artist yet, I have been a QA Lead for multiple companies in the games industry for nearly 10 years. Throughout that time I have had a lot of contact with all departments within the industry, but I have always been in love with particle effects in particular and I have decided to focus on making that where I go next in my career.
I have joined this community to absorb as much information/knowledge and advice from the incredibly talented people here. Hopefully one day I will be able to join you in calling myself a VFX artist.
My love for the style of Overwatch VFX has made me focus my learning, and while I have just been playing around with particle systems in Unreal and Unity for the past couple of months, I am now looking to take an actual course to gain more technical knowledge in the area and hopefully put together a nice showreel in the coming months/years.
Thanks for having me here!