Ok well I never did this thing back on the facebook group. so… why the hell not now.
I’m Matt Radford. I’m 28. Single. Like sunsets.
I’ve been doing computer graphics professionally since 2010 when I graduated college. I’ve spent time in advertising and weird shitty film pitches at Method Studios and Hydraulx doing lighting/surfacing. Then I got really lucky and got to spend 3 years working as an FX Artist and Compositor at Blur. That was a pretty career changing moment for me getting to do ALOT of work and a crazy high level… it really pushed me and I was never the same. But I grew and wanted a new challenge / slightly better pay ; ). I’d always been a fan of Naughty Dog and after playing The Last of Us I applied on the website because ‘fuck it’ and ended up getting the job. So for the past 3 years I’ve been doing game FX for The Last of Us expansion, T1PS4, Uncharted 4, and now something else. Its been SO exciting to have to hammer down on the algebra and calculus and overcome my fear of crazy technical shit.
On the side I make my own videogame where I try to do things differently because that’s the luxury of free time. I also tend to make weird web projects from time to time. I never keep a formal blog, but my Vimeo channel is my outlet. You can see my random stream of personal work here:
Anyways cant wait to learn and grow with you guys. I’m not too experienced, but i’m officially old enough to be racked with fx artist insecurity about why I don’t sit at home running variable visceo-elasatic geletin simulations in Houdini for fun. We’re all in this together, lets learn!