Houdini ue4 explosion

using Houdini pyro to simulate the explosion and generate texture sprite for vector motion normal map and mask (density/temperature/heat/opacity) ,shading the explosion done in ue4 material , i used custom curve from cascade to animate the sprite with “klemen lozar” tutorial material about motion vector Klemen Lozar's Online Portfolio
UE4 houdini explosion on Vimeo
UE4 houdini explosion on Vimeo

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This is really cool :slight_smile:

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Really nice explosion! If you want some unsolicited advice, I would try scaling the sparks down a bit. They seem too big for the rest of the explosion.

In any case, good work!

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any advice are welcome, thanks a lot .