So I have a question for everyone. Demon Souls remaster came out recently on the PS5 and the game looks amazing. So hopefully in this gif I linked you can see the moonblade and I was wondering if anyone knew how to do this effect but in UE4. To me it looks kind of like a vector field but attached to the weapon and when the weapon is moving the effect doesn’t move at the hilt butleaves a trail at the end of the blade.
But maybe, these trails are not animated. I think it could be two particle trails that only activates on certain animations… I did something like it once