Death event on ribbon

Hello everyone!

I’m trying to let particles spawn at the end of the ribbon through a “Death Event”. But they keep spawn at the beginning of the ribbon. Anyone any idea on how to set it at the end?
Thank you in advance!

that is not beginning of the ribbon, the head of the ribbon which has largest lifetime than the end of the ribbon. So when It reached to the end of the lifetime, ur green particles were spawned.
My idea is:

  1. you can create a new simple Sprite system
  2. copy exact the noise that u apply to the ribbon for the Sprite particle can move same way as ur ribbon
  3. expose a parameter x that control how long the Sprite particle move from A to B base on lerp(A,B,x)
    hope can help