Hi wonderful people, I am very keen on learning VFX but I am a total beginner with no background on any aspects of game development whatsoever (dabbling with 3D modelling doesn’t count I guess…).
I plan to begin with Unity but I am not sure where to start.
Are there any particular ‘learning structure’ or things I should study first before I even begin making my first VFX? Like learning what particle is, or learning how to uhm, make a sprite…? :wails in confusion: I actually rummaged through CGWell, Youtube and CGHow but many tutes seem to begin from very different levels.
Thank you and I look forward to hear your responses!
Hey guys, thanks for the recommendations! I am currently reading UE4’s documentation to understand what every bits and pieces mean, before I roll up my sleeves and get ma hands dirty! That includes purchasing courses and diving deeper (into particle systems)!