FYP: [Project Star Bounty]
FX Artist - Kidman Lee
*These are the effects I have made for my group project. I will keep updating my new effects in the game. Also hoping to get more feedback and suggestion to improve these effects!
If you are interested in our game:
I mostly update new and cool effect on Artstation:
https://www.artstation.com/coielee9663
Effect Progress:
[Speckle Effect]
[Wind Gust]
[Waterfall]
This is the waterfall from the very beginning
Using Spline Component
*Problem: The water splash particles blocked by the spline mesh
*Problem Fixed
Dynamic Flow Material
[River]
[Environment by Clarence Munji]
[Environment by Clarence Munji]
[Electricity]
Material for Electricity
Using Beam Data from Particle System
[Scene provided by Clarence Munji]
[Scene provided by Clarence Munji] Clarence Munji did some changes to fit the environment.
When the electricity particle collides on any static mesh, the sprites will spawn one the location it collides.
- Light is not strong enough
[Environment by Clarence Munji]