Here’s what the texture SHOULD look like vs what it looks like in materials.
How do i fix this to get accurate textures? this is happening to all textures i use, and i dont know what is happening
Here’s what the texture SHOULD look like vs what it looks like in materials.
How do i fix this to get accurate textures? this is happening to all textures i use, and i dont know what is happening
try
RGB * Alpha → as RGB
does that help?
Yes! thank you! i didnt even think to do that!