Hey guys, been lurking around for a while and decided I would finally post something as I think I could probably figure it out but I wanted to get a little outside perspective.
I am building a torch. Mostly everything is already made, but there is a particular facet of its behavior I want to work out.
Basically, fire goes up. When a torch changes its orientation, fire will always keep going up. However, the fire will change its shape quite a bit since its fuel source has changed its orientation. I have provided a simple image describing my setup as this is work related and I cannot show anything in engine cause I don’t want any NDA shenanigans. Anybody who is willing to share a thought or two on this would be appreciated.
This is in Unreal 4.27, and ideally this will all take place within the materials and the Niagara system. Blueprinting is allowed but discouraged for this problem.