Does anyone have the code or script to spawn particles on a mesh unity in unity, so that only one particle spawns on each vert?
I cant seem to make this happen with the current interface. the best i can do is turn of random seed and set a seed that spawns a particle on each vert. but then i get the same “look” every time the particle system plays, which is not ideal. I know a script would work. but thought i’d check to see if anyone has already made one?