UE4 Tutorials by tharlevfx

I can not emphasize enough how valuable these are, especially the Shader Math videos, they are absolutely gold. After scouring the internet for all kinds of 3D math resources and having major issues implementing them into node-based math has been a nightmare. These explanations directly in Unreal are amazing.

Huge thanks!

Cheers man - glad your liking them! I’ve just finished recording 3 more math videos that will release over the summer so keep an eye out for them!

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Part 3 of my Unreal Shader Maths videos

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‪4/5 of my shader maths series! https://youtu.be/lHg0cxedLkU‬

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‪https://youtu.be/dgGynRdJ0wA last part of my shader math series! ‬

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youtu.be/0MBr_0Nf4t0 Particle Mesh Alignment in Cascade

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OOoo thanks dude! I was lookin for something like this. Forgot how to do it

‪New video this week talking about Material Blend Modes https://youtu.be/WYEoVUYXoRs - transparency, lighting, costs and more! ‬

Thank you very much, man!

New Video this week talking about Object, Local, World, Tangent and View Spaces and how we can use them in our Materials and Particles

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New video this week showing how to create a Player based Material Mask

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quick video this week showing how you can convert a square texture to a ring by using 3D geometry to quickly author your textures with more control.

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Today we use the Transfer Attributes tool to paint Vertex Colour gradients, project meshes, fix up some UVs and edit some Vertex Normals - a super powerful tool!

@unrealengine #vfx #vfxfriday #unrealengine #unrealE #unreal #tutorial #gameart #gamedev

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This week we look at how we can track animated vertices in Maya