I’ve been stuck in a bit of a rut recently when it comes to working on Effects in unreal and I feel like it comes down to not having the best understanding of the material editor, or maybe just the work flow behind more complex effects. So much of the time I don’t really feel like I understand how some of the logic behind a variety of nodes even works if I’m following a tutorial for an effect. Maybe its just something I’ll pick up eventually but if any one knows any great tutorial series for that kind of thing I would be grateful.
Though I’m not really sure what I’m looking for to be honest. Any help is appreciated.
I feel like it is really just a general lack of knowledge regarding the material editor, following tutorials I can get an idea of what the logic is behind some shaders but I don’t feel like I ever fully understand them. I’ll take a look at what you have on your website and see if that can’t clear up any of my confusion.