hello, I would like to attract particles at a certain moment of its life to a mesh which is moving in the niagara system, how I can do that
You could use this to force a meitter to follow another emitter.
Then you could try using the timeline to set the spawn time as you want.
Or set it in the Spawn burst.
These two are the same, but using different approaches.
Edit. looks like we need to delete Spawn burst so use just the timeline instead.
thank you for taking the time to answer me, I expressed myself badly, more concretely I would like to have a user of the location of my mesh to put it here, so that the force attraction point moves at the same time as my mesh
Maybe you can use User parameters and then play with them either via Blueprints or C++.