Hi!
I’m having trouble making a screen effect in Unreal. Right now i’m trying to make the typical speed lines, indicating that you are going fast (Reference)
I’ve seen Paragons example for damage. They are using a Particle System with a mesh, and changing values from dynamic parameter. (unreal link)
The main problem is that I don’t know how to put that particle system in front of the screen all the time.
Can anyone give me a hint?