Simple budget fire on Niagara and Embergen

I made my attempt to make simple cheap fire in niagara. I used motion vectors in material and then used niagara to add additional motion with few scripts such as: Wandering vector and float. All on 1 ribbon so all we can see is always same few particles. All calculations possible were moved to emitter update. Scripts included :slight_smile:


ofc as always - 4.25 broke it… Mayby some1 encountered some problems with ribbons and got an idea? bending of ribbons cuz ribbon to disappear.

apparently Pow node has to be deleted …

I made a new 1 :wink:
How to make trails without events.

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and next 1 ! This 1 is better.