Simon Trümpler - VFX Sketchbook

And here a test of bringing it all together:

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He will :slight_smile:

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Thought to give this a try myself.
Might update the mesh shape tomorrow (if I have time)
I think I’m understanding some of the things I’m doing wrong atm, and too lazy to make a better texture XD

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haha super cool! glad i could inspire you <3

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I’ve worked a bit on the build up. First the core is build up which then drags smoke around it for a little dance.

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That looks ridiculously good! :star_struck:

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Amazing to see it all coming together! :grin:

Rough sketch for ending of the effect (only tested with the upper part of the vfx to save some time): everything gets faster and faster until a big energy release happens:

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Can’t wait for the breakdown, it’s looking awesome!

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Ooh, looking nice!

I would suggest adding a black frame right before the brightest moment, this causes the brightness to pop even more. It’s something I learned from an animator a long time ago.
It only needs to be about one or two frames.
They tend to do so in anime as well.
Example:

But also try frame 11, 12, and 13 trough this or another gif-frame-viewer:

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thanks for the hint! i will try that <3 i love those impact frames <3

Note to myself: Lerping a 3d mesh between origina vertex positions and its UV coords (used as coordinates in 3D space):
2021-11-01_21-49-56

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Tried a new method of sucking in energy to build up the core:

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this is so BEAUTIFUL!! i would love to see a breakdown!

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@ritawhite thank you! <3

Here is another small update. It’s a first test for a material which looks more like on the concept:

Also I played around with the core build up:

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Love this FX! One thing you can add to the base mesh/core buildup is to give a little vertex offset animation (like undulating noise around the base) that fade out on the vertical gradient. That would break up the somewhat solid shape of the base.

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Super duper cool :OOOO

why do I miss this! Look dope af.

thanks @DavidSchoneveld, @SelicatoArt & @Jukerlaw! :heart:

Tiny update for a build up test:
whispy_11_buildUp_01

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