Just a thought since it seems a Houdini/Unreal 4/Unity merger seems to be closer. Thoughts?
Maybe its my brain being wacky, but isnt that the care already?
Or do you mean like this: Hey, since I am using shuriken in combination with houdini, how do I get a variable speed in cascade? I tried setting this variable in cryengine but houdini noped me about it.
Not that I know of; since this a real-time effects site and Houdini is rendered effects and such I figured I would ask.
If they are Houdini questions geared towards realtime VFX, totally! Just make sure to post them in the poper category, e.g. Technical & Engine Help - Real Time VFX