Channel selector using dot and a vector 4.
Masked Behavior Using Step
I should mention, this technique is best used to combine “masked” and translucent elements. If you dont intend to use translucent elements, using a masked blend mode is more efficient
Pixelated UV/Texture Resolution Shifting for Retro 2D look!
Camera distance fade! Make Clip_Distance equal Niagara Culling Distance to fade out particles and stop emitter spawning smoothly!