Hello everyone, since a while without posting… I’m back c: I want to share my last months work and stuffs. As always, feedback is welcome.
I focused on create different feels keeping an stylized look, introducing some gameplays concepts like progression and visibility, mainly on the projectiles and the shield. For example, the two projectiles, improving the power and the feel of speed and intesnsity in the second one. Also, I tried to create a cigarette feel on the smoke for both effects.
Here it is c:
LET IT SHINE!
And the videos for a better quality <3
Fire pew pew