Niagara / unreal GDC

Sorry this was not actually a reply to AR, I hit the wrong button…anyway.

fMod bug?

I have been working through Ash’s tutorials. When I got to the Color to Space tute I ran in to a bug that seems to be in the fMod node. I have a very simple fMod script that is also showing this error.

Whats extra strange is that the CtS tut uses the Grid Distribution project as a base. And it seems to work just fine. I have attached screen shots to show the issue. I am coming from a production art background and so I am curious to have eyes on my analysis and see if its not user error some how or is in fact a bug.

Here is the way the issue first surfaced.

Isolating the fMod node and the resulting errors.