So here’s what I’m working with, I’m trying to use the same system that needs to be able to swap between materials for two different areas of my level. So when players are on one side it has one material and when they are on the other side it has another.
But this doesn’t seem to be working for me.
I don’t know if I’m using the wrong nodes possibly?
The Set Niagara Variable node is working fine, it’s the Set Material that doesn’t seem to be doing anything.
Thank you for the help!