Hey all,
I was looking into making largescale cloud movement using Niagara fluids a shown in the preview video here (go to timestamp 0.15):
I seemed to hit an issue that the scale I need it to be that it cannot work without crashing my editor. I tried making it super small which helps but then I am not able to scale it up again to the size I need. Anyone able to shed light on this or has done experiments themselves.
What would people recommend if doing large scale cloud movements like this? Just caching out a sim in embergen or houdini and doing it that way?
Any info would be awesome thanks!