Niagara collision event problem

Hey
I’ve problem while using collision event inside Niagara. I want to spawn emitters while my main emitter touches the ground but it doesnt work properly :confused: not all emitter spawns other emitter (check the video)

Do you know how to fix it? :confused:

https://youtu.be/Ny-lfjSrudw

Your child emitter loop ends. Make it longer.

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